The Portfolio for ANI – Game Design Stream

It’s time to face a Robert Frost dilemma: There’re two roads to take in the ANI program. One is for 3D Character Animation Stream (oriented at animators who want to take their craft further into 3D Animation with Maya) and the other one is for 3D Game Art and Design Stream (oriented at those artists who make the bits and pieces that go into modern videogames).

I love both paths, but I have already taken a very good course in CentreNAD for 3D Animation for Film (which was what motivated me to go further and aim for a full bachelor on Animation), so I chose to go for the Game Art path, which has more modelling involved.

However… you need to apply for it.

The creation of a new portfolio scared me and it took me a long while to figure out what to throw in it and what to take away. I took away a lot of my old 3D stuff, but left the car, lots of cartoony or designy stuff was also discarded, pretty much most of my life drawing was stripped from the final piece… and I still feel I went a bit overkill in how many things I crammed into the application.

But it’s done now and I already handed it in.

Wish me luck.

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