This has been the big commitment of this semester. It’ll end with a full character pack and my first sculpted character (this time for real, no ZBrush). I struggled a bit to convince Graves to let me do this humorous take on Cthulhu (“Cthulhu has been done to death”). Thankfully, my pitch of making it along the lines of a Monty Python sketch directed by Alex De La Iglesia worked.
Return to R’lyeh
In the late 1960s the cult of Cthulhu was on the top of its popularity. Also were LSD, heroin and mushroom consumption. That meant that during the invocation of Cthulhu, things went wrong and when the tentacled god was awaken, he was brought to a world that not only didn’t fear him, but that offered him to corrupt himself beyond his wildest dreams. Without respect, power or wealth (all the money was wasted in wild parties and the cult ended in decline because of competing cults that don’t promise to bring horror and death), so… Cthulhu fell through harsh times.
Now, the end of the world is coming. He’s supposed to be the harbinger of doom and his remaining cult members are mostly nerds and malcontent office drones. His cult is not fit for what’s coming, and he definitely isn’t fit either.
Devouring pizzas and souls alike, he has gained lots of weight, which leads him to a vicious circle of self-loathing. He dreams of being on top of this plane of existence, of filling this void in his soul with, well, souls. He wishes someone else could take his place in this “whole end of the world affair thing”, because he’s started to believe what others say about him… that he’s a has-been, old, a one-note joke about tentacles.
My first task before creating the character was to imagine it being played by the appropriate actor. I chose Santiago Segura, because I loved him in both Torrente and El Día De la Bestia. He has this ability to play charming scumbags which fits perfectly with the tone I’m aiming for.
For the texture and style of the character, I studied (stared in awe) some artists who have this kind of irreverent approach to monsters for inspiration.
To make it “feel real” I used some abyssal creatures for reference.
The first sketches begin with his pretty face, where I discarded some interesting ones that could’ve been a nightmare to assemble.
Then I get to the body. I checked lots of “People Of Walmart” for reference.
And here’s our champion:
Now, we play dress up:
And here’s the sidekick:
The Cleaned-Up Design
For the final design, I handed in the pack with Cthulhu in all his glory.
Coming soon: The sculpted character.